TaRapedia
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[[{{PAGENAME}}]] is a [[ability]] of the [[Ranger]] class.
 
[[{{PAGENAME}}]] is a [[ability]] of the [[Ranger]] class.
:''"Utilize the power of Logos to tap into the Waypoint Network, bringing an ally on the battlefield to provide combat support. The ally cannot leave the area of translocation and once the abilities energy is expended the ally will return to base. Training in this skill allows more powerful allies to be called with each skill level."''
+
:''"Utilize the power of Logos to tap into the Waypoint Network, bringing an ally on the battlefield to provide combat support. Once the ability's energy is expended the ally will return to base. While active the Spotter will enhance your Radar by negating the effects of stealth technologies. Increasing the Pump will add to ALL spotters ability to see enemy stealthers. Each pump level utilizes a different kind of spotter.''
   
 
==Usage==
 
==Usage==
As you use the ability, just like the description says, one NPC AFS soldier beams in. what the description doesn't say, however, is that the npc will follow you and will have the same level as the person using the ability. A little after 2 minutes, the soldier will vanish.
+
As you use the ability, just like the description says, one NPC AFS soldier beams in. what the description doesn't say, however, is that the npc will follow you and will have the same level as the person using the ability.
   
 
==Progression==
 
==Progression==
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{| {{STDT}}
 
{| {{STDT}}
 
|-
 
|-
! width=20% | Level || width=16% | 1 (I) || width=16% | 2 (II) || width=16% | 3 (III) || width=16% | 4 (IV) || width=16% | 5 (IV)
+
! width=20% | Level || width=16% | 1 (I) || width=16% | 2 (II) || width=16% | 3 (III) || width=16% | 4 (IV) || width=16% | 5 (V)
 
|- align=center
 
|- align=center
! Name || Pistoleer || Rifleman || Medic || Grenadier || Chaingunner
+
! Name || Pistoleer || Rifleman || Technician || Grenadier || Chaingunner
 
|- align=center
 
|- align=center
 
| '''Power Cost''' || 75 || 100 || 125 || 150 || 175
 
| '''Power Cost''' || 75 || 100 || 125 || 150 || 175
 
|- align=center
 
|- align=center
| '''Duration''' || colspan=5 | 2 minutes
+
| '''Weapons Grade Micromech Cost''' || colspan=5 | 20
 
|- align=center
 
|- align=center
| '''Recharge''' || colspan=5 | 2 minutes
+
| '''Duration''' || colspan=5 | 15 minutes
  +
|- align=center
  +
| '''Recharge''' || colspan=5 | 15 seconds after the death of summon
  +
|- align=center
  +
| '''Detect Stealthed Enemies (by the higher level learned) || 15m || 30m || 45m || 60m || 75m
 
|}
 
|}
   
 
==Analysis==
 
==Analysis==
   
A somewhat decent ability to have activated as you go thru trenches, as the soldier will engage and fire back at troops attacking him and you. the only backdraw however is that the soldiers seems to suffer from extremely low attention span : they will shoot 4-5 shots into a guy, then just kinda stand around, or run back next to you. Still, it is interesting to have your "battle buddy" around, if only for him to get shot at while you bead on the thraxes rushing you from all sides. Would be interesting to note if the higher pip versions of this skill are more aggressive.
+
*A somewhat decent ability to have activated, as the soldier will engage and fire back at troops attacking him and you. A drawback however is that the soldiers seems to suffer from extremely low attention span, which is to say they will shoot 4-5 shots into a guy, then just kinda stand around, or run back next to you. Works well for a spy, as the enemies will attack your spotter while you get free backstabs.
  +
The technician seems to work well. He can healbot while you take and deal the damage.

Latest revision as of 14:33, 17 January 2009

Overview[]

Spotter
Spotter
Type: Ability
Class: Ranger Ranger
Tier: 3
Logos Required
Friend Friend
Summon Summon
Here Here


Spotter is a ability of the Ranger class.

"Utilize the power of Logos to tap into the Waypoint Network, bringing an ally on the battlefield to provide combat support. Once the ability's energy is expended the ally will return to base. While active the Spotter will enhance your Radar by negating the effects of stealth technologies. Increasing the Pump will add to ALL spotters ability to see enemy stealthers. Each pump level utilizes a different kind of spotter.

Usage[]

As you use the ability, just like the description says, one NPC AFS soldier beams in. what the description doesn't say, however, is that the npc will follow you and will have the same level as the person using the ability.

Progression[]

Level 1 (I) 2 (II) 3 (III) 4 (IV) 5 (V)
Name Pistoleer Rifleman Technician Grenadier Chaingunner
Power Cost 75 100 125 150 175
Weapons Grade Micromech Cost 20
Duration 15 minutes
Recharge 15 seconds after the death of summon
Detect Stealthed Enemies (by the higher level learned) 15m 30m 45m 60m 75m

Analysis[]

  • A somewhat decent ability to have activated, as the soldier will engage and fire back at troops attacking him and you. A drawback however is that the soldiers seems to suffer from extremely low attention span, which is to say they will shoot 4-5 shots into a guy, then just kinda stand around, or run back next to you. Works well for a spy, as the enemies will attack your spotter while you get free backstabs.

The technician seems to work well. He can healbot while you take and deal the damage.