"Sappers can use Logos abilities and machines to maximize indirect combat. Area-of-effect options are plentiful, and hit-and-run combat becomes more effective thanks to capable Mech body armor.
Sappers are far more offensive in nature than Biotechnicians, though they need Logos abilities more acutely than Commandos and Rangers, and their power consumption is significant. At tier four, Sappers either maximize their area-of-effect blasts as Demolitionists or pursue a mix of machine maintenance with some attack potential as Engineers."
Abilities and trainings
In addition to the abilities and trainings (collectively known as skills) of all its root classes, the following are available to the Sapper class: