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(New page: {{stub}} == Overview == {{Skill |Type=Ability |Class=Medic |Tier=4 }} [[{{PAGENAME}}]] is an ability of the Medic class. == Usage == == Progression ==)
 
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{{Old|This ability was changed from complete immunity on all levels to resistance based on [[Skill Proficiency System|Skill Proficiency]].}}
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== Overview ==
 
== Overview ==
 
{{Skill
 
{{Skill
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|Class=Medic
 
|Class=Medic
 
|Tier=4
 
|Tier=4
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|Logos=Self
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|Logos2=Defend
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|Logos3=Damage
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|Logos4=Effect
 
}}
 
}}
 
[[{{PAGENAME}}]] is an [[ability]] of the [[Medic]] [[class]].
 
[[{{PAGENAME}}]] is an [[ability]] of the [[Medic]] [[class]].
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:''"Grant self or target temporary immunity to a certain type of damage."''
   
 
== Usage ==
 
== Usage ==
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Immunity is a versatile skill that grants the target 100% resistance against any attacks that the user has been buffed against. For instance, if you have Immunity Virulent active, any virulent attack you are hit with will display the words "immune" above your avatar's head, just like when you try to shoot a [[Kael]] with a physical weapon.
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Another useful feature is that immunities can be stacked on any given target. So it is completely possible to buff your groups main tank against all 5 immunity varients provided that you have the correct skills allocated to it. Be forewarned, since the duration is only 30 seconds, it will require careful timing to keep your tank buffed and still provide the group support expected of you as a medic.
   
 
== Progression ==
 
== Progression ==
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<br clear=right>
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{| {{STDT}}
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|-
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! width=20% | Level || width=16% | 1 (I) || width=16% | 2 (II) || width=16% | 3 (III) || width=16% | 4 (IV) || width=16% | 5 (V)
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|- align=center
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! Name || Virulent Immunity || Sonic Immunity || Electric Immunity || Freezing Immunity || Physical Immunity
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|- align=center
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| '''Power cost''' || 50 || 50 || 50 || 50 || 50
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|- align=center
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| '''Immunity''' || Virulent || Sonic || Electric || Ice || Physical
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|- align=center
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| '''Duration''' || colspan=5 | 30 seconds
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|}

Latest revision as of 01:38, 17 September 2008

  This article contains outdated content. A recent (or upcoming) update changed significant parts of the content described here. Readers are encouraged to be careful and, if possible, update the outdated sections.

This ability was changed from complete immunity on all levels to resistance based on Skill Proficiency.

 

Overview[]

Resistance (ability)
Resistance (ability)
Type: Ability
Class: Medic Medic
Tier: 4
Logos Required
Self Self
Defend Defend
Damage Damage
Effect Effect


Resistance (ability) is an ability of the Medic class.

"Grant self or target temporary immunity to a certain type of damage."

Usage[]

Immunity is a versatile skill that grants the target 100% resistance against any attacks that the user has been buffed against. For instance, if you have Immunity Virulent active, any virulent attack you are hit with will display the words "immune" above your avatar's head, just like when you try to shoot a Kael with a physical weapon.

Another useful feature is that immunities can be stacked on any given target. So it is completely possible to buff your groups main tank against all 5 immunity varients provided that you have the correct skills allocated to it. Be forewarned, since the duration is only 30 seconds, it will require careful timing to keep your tank buffed and still provide the group support expected of you as a medic.

Progression[]


Level 1 (I) 2 (II) 3 (III) 4 (IV) 5 (V)
Name Virulent Immunity Sonic Immunity Electric Immunity Freezing Immunity Physical Immunity
Power cost 50 50 50 50 50
Immunity Virulent Sonic Electric Ice Physical
Duration 30 seconds