User talk:Dashiva/Changes

More changes info - skills
Hi Dashiva, I'm looking, you've extracted basic information about map changes in the last patch. There was a little bit changes:
 * Added Military Surplus store markers
 * Changed Map marker icons again (ui.glm/ui_hud_icon_map_legend.dds)
 * Added new gift Map marker icon (ui.glm/ui_hud_icon_map_legend_gift.dds)

But I have question about Skill changes: How should we handle these changes on the wiki? Should we create new articles under new names and leave the old one for historical reference or should we move the articles under new name and update their contents?
 * These skills ware renamed only on the language level - internal name, ID and icon is the same.
 * Ability: Frighten was renamed to Ability: Cure
 * Ability: Lifeforce Funnel was renamed to Ability: Reconstruction
 * Ability: Leech was renamed to Viral Conversion (notice the missing "Ability: " in the name)
 * Ability: Insanity was renamed to Ability: Mind Control
 * This skill was also renamed on internal level, but still has same icon and ID
 * Ability: Resuscitate (T4_MEDIC_RESUSCITATE) was renamed to Ability: Disease (T4_MEDIC_DISEASE)

→ Zarevak 17:38, 11 December 2007 (UTC); edited: 01:05, 12 December 2007 (UTC)


 * I've already marked the old pages as historical and created links to the new titles, so I'd say I'm mostly in favor of creating new articles. On a more general note, I think that while we should definitely take advantage of the internal data structure, we shouldn't depend on it. Our main goal should be to mirror the game as it is played. - Dashiva 02:22, 12 December 2007 (UTC)