Template talk:LogosArticle

your coordinate system is wrong!
the coordinate system you have has switched the z and y axis. the east west is x, the north south is z, altitude is y. this template needs to be changed and all dependent information should be verified. in fact it might be a good idea to verify all information on this wiki as so much has changed through the course of beta and might change once the game goes live.


 * Is this statement true? Was it ever true? The current system seems correct to me. - Silarn 01:49 05-12-2007 (EST -5)


 * It's just a matter of semantics. From a rendering perspective it is natural that x is left-right, y is height and z is depth, where as "common sense" dictates x is west-east, y is north-south, and z is height. This is why we list game coordinates as (x,z,y), to translate between the two. As long as we are consistent, there's no problem. - Dashiva 15:34, 5 December 2007 (UTC)

Multiple Eloh Gates
I just added support for two sets of Eloh doors at one Logos shrine location. Syntax is 'TwoGateLogos', TwoGateLogos2', etc. I did not add support for multiple locations, but the likelyhood of one element occurring in two zones with two Eloh doors guarding BOTH locations seems rather slim. Silarn 01:52 05-12-2007 (EST -5)