Cure

Overview
Cure is an ability of the Biotechnician class.


 * "This logos ability offers various ways to remove negative effects from you and your squadmates, and resuscitate recently deceased allies."

Usage
This ability removes debuffs of any type from the Biotechnician and their group. Starting at pump level 3, this ability resuscitates fallen comrades. Resuscitation works on any friendly unit, but removal of debuffs only works on group members.

Cure 4: Protection will make the target immune to a strider's green plasma attack as well as the fire beam. It will also remove the effects of those attacks if cast while under attack. It will also make the target immune to the atta harvester's poison attack.