User:Zarevak/ArmorData

Monster armor
Monster armor is defined for each level. There are 4 types of monsters: Minions, Thugs, Bosses and Mega. There are different values for monster on battlefields and in instances.

Notice: This data are valid for 1.3.2.3 patch and are outdated by the 1.4.6.0 patch!

The new patch have different Armor values and even different Regen values for each level (Shield_Creature_Minion_01 having 14 regen and Shield_Creature_Minion_50 having 1000 Regen! The data format/meaning may have been changed too)