Shotgun

Overview
The  is a Recruit class weapon, requiring Training in Firearms. It's a short range AoE weapon that features high damage per shot, a large target area and a variety of damage types. While it isn't very effective against single targets due to a slow rate of fire, when used against a tightly packed group of enemies it can be devastating. Fully trained, the also has a high chance to cause knockback.

Usage
s can be equipped by dragging them from your inventory to the weapon tray. Unlike most weapons, s cannot lock onto a single target and therefore do not benefit from beading, though damage is still increased while crouching. As with most weapons in Tabula Rasa there is no recoil and you can hold down the fire button until the magazine is empty or the weapon jams, after which you will need to reload.

s affect a 20 meter cone in front of the player when fired. Any target beyond this range will take no damage.

Standard s consume 3 ammunition from its magazine with every shot. Series 2 s consume 6 ammunition per shot, and Series 3 s consume 9 ammunition per shot.

Subtypes
! ! Pulse ! Photonic ! Sonic ! Incendiary ! Cryogenic ! Series 2 Incendiary Double ! Series 3 Incendiary Triple
 * 45 3 ammo/shot
 * 45 3 ammo/shot
 * 45 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 30 3 ammo/shot
 * 60 6 ammo/shot
 * 60 6 ammo/shot
 * 60 6 ammo/shot
 * 135 9 ammo/shot
 * }
 * 135 9 ammo/shot
 * }
 * }