User:Zarevak/Categories

Characters
Category:Characters
 * Category:Classes - contains all Classes articles (Recruit, Spy, ...)
 * Category:Recruit - all articles connected to Recruit class - even the class article itself
 * Category:Recruit abilities - (Sprint, Lightning)
 * Category:Recruit trainings - (Firearms, Motor Assist Body Armor, Genetics, ...)


 * Category:Tiers
 * Category:Tier 1 - contains Tier 1 Class articles (Recruit) and categories
 * Category:Recruit
 * Category:Tier 2 - contains Tier 2 Class articles (Soldier, Specialist) and categories
 * Category:Soldier
 * Category:Specialist
 * Category:Tier 3
 * Category:Tier 4
 * Category:Tier 4


 * Category:Skills and abilities - also contains all skill articles (Sprint, Motor Assist Body Armor, ...)
 * Category:Skills and abilities by class
 * Category:Recruit abilities - same as under Recruit category
 * Category:Recruit trainings - same as under Recruit category
 * Category:Abilities - also contains all ability articles (Sprint, Lightning, ...)
 * Category:Signature abilities
 * Category:Abilities by class
 * Category:Recruit abilities - same as above
 * Category:Trainings - also contains all training articles (Firearms, Motor Assist Body Armor, Tools, ...)
 * Category:Armor trainings - (Motor Assist Body Armor, ...)
 * Category:Weapon trainings - (Firearms, Hand to Hand Combat, ...)
 * Category:Tool trainings - (Photonics, Genetics, Tools)
 * Category:Crafting trainings - (Thermodynamics, Photonics, Chemistry, Genetics)
 * Category:Trainings by class
 * Category:Recruit trainings - same as above
 * Category:Trainings by class
 * Category:Recruit trainings - same as above


 * Category:Attributes - (Mind, Body, Power, ...)

Issues
See: User talk:Zarevak/Categories
 * Tools training type:
 * Category:Weapon trainings VS Category:Crafting trainings VS something else?
 * Category:Skills and abilities by tiers and other similar categories are only category holders; they only contain 2-16 subcategories

Solution?

 * Develop intelligent category sorting system to remove Category:Skills and abilities by tiers and similar:
 * Category:Trainings would look like:
 * Categories
 * First group: Category:Armor trainings, Category:Crafting trainings, Category:Weapon trainings
 * Second group: Category:Recruit trainings, Category:Soldier trainings, Category:Specialist trainings, ...
 * Third group: Category:Tier 1 trainings, Category:Tier 2 trainings, Category:Tier 3 trainings, Category:Tier 4 trainings
 * This can be achieved by using  on the mentioned subcategories (1, 2 and 3 could be replaced by some special symbol)
 * Articles (listed normally alphabetically)
 * Firearms, Hand to Hand Combat, Motor Assist Body Armor, Tools, ...

Note: based on User:Dashiva/Categories and User:TABULA-TABULA-Asdef

Items
Category:Items
 * Category:Weapons
 * Category:Recruit weapons
 * Category:Soldier weapons


 * Category:Tools - contains all tool type articles (Repair Tool, Tissue Extractor, ...)
 * Category:Recruit tools
 * Category:Specialist tools


 * Category:Armor
 * Category:Vanity armor - should contain special armor pieces (Holiday Hat, ...)
 * Category:Recruit armor
 * Category:Soldier armor


 * Category:Schematics - TBD after we get chance to see basics of the new crafting system
 * Category:Fabrication schematics - contains all Schematic articles that creates items
 * Category:Thermodynamics - these 4 categories filter the schematics by requirements; if schematic requires more skills at once, it is in more categories
 * Category:Photonics
 * Category:Chemistry
 * Category:Genetics
 * Category:Weapon modifications - one article/one article per modification type (eg.: Modification: Steal Health, Modification: Steal Power, ...)
 * Category:Armor modifications


 * Category:Consumables
 * Category:Ammunition
 * Category:Combat consumables - Med Pack, Res Trauma Kit, Armor Charger, ...
 * Category:Fabrication materials - Micromech, Nucleotides and Mechanical/Electrical devices
 * Category:Modification components - currently only one article Modification component...
 * Category:Explosives - Grenades, EMP Bomb
 * Category:Armor paint - Armor paint and all related articles (colors, schematics, ...)
 * !! Portable waypoints


 * Category:Mission items
 * !! Medical Supplies (Miner Difficulties) + Medical Supplies (Supplies On The Double) = Medical Supplies which list two missions - I prefer one article for both items as they share same name and same icon
 * Category:Junk

Alternate
If we stick to the current system with only one page per item subtype, we don't need subcategories. Then the following is more practical:

Category:Items
 * Category:Weapons
 * Category:Armor
 * Category:Consumables
 * Category:Schematics
 * Category:Mission items
 * Category:Junk
 * (Components and Armor paints fit on one page and can be articles just under Category:Items)

''Note: based on ingame item category system in Military Surplus and User:Dashiva/Categories

Images
Category:Images
 * Category:Screenshots
 * Category:Armor images = Category:Armor Images
 * Category:NPC images = Category:Contact Images
 * Category:Mission images ???
 * Category:Location images
 * Category:Logos shrine images
 * Category:Icons = Category:Icon images
 * Category:Item icons == Category:Item images
 * Category:Armor icons
 * Category:Weapon icons
 * Category:Class icons
 * Category:Abilities icons
 * Category:Skill icons
 * Category:Logos icons
 * Category:Maps
 * Category:Photos = Category:Real Life Images
 * Category:Tarapedia graphics = Category:TRwiki images
 * Category:User images - images uploaded by users for their use (Character screenshots, avatars, ...)