Hunter

Overview
Hunters roam lands far and wide with their pet Howlers. They use a Net Gun to immobilize prey while sending their pets to attack the player. Hunters can also fire a round similar to a normal Thrax Soldier's rifle from their arm gun. Their shield is merely decorative for the most part, and does not protect them.

If a Hunter is killed, it's Howler will go berserk and start attacking anything nearby - even other Hunters or Howlers. This suggests that a Hunter has a bond or control with/over it's Howler, and that this cannot be shared.

As per | patch 1.4, Hunters now use electric net-guns. Hunters can now use their shield to reflect a portion of non-virulent damage such as electric. Hunters are also now immune to sonic damage, (and no longer immune to electric.)

Physical Traits
Hunter’s are large bipedal creatures with a thick muscular build.

Damage Type
Physical, Energy

Weapons Used
The Netgun is their preferred weapon, though they are able to use other bane weapons.

Special Attacks
Hunters keep small groups of Howlers as pets and use them to attack their enemies.

Armor
Medium to heavy armor

Weakness
Initial intelligence shows hunters are susceptible to fire, yet resistant to other types of physical attacks.

Attack Range
Hunters can immobilize opponents from long range using their Netgun.

Deployment
Hunters are usually found in very small groups of 2 or 3, and each travel with multiple Howler pets.