Talk:Explosive Wave

Actual Confirmed Damage
Has anyone been able to verify the sort of damage scale this ability has? I cloned my sapper toon just prior to Tier 4, so I could try both, and I've had a couple opportunities to use this, and both myself and my guildies have been vastly dissapointed.

I mean, if Controlled Fission V, with a level 31 Demo, can essentially wipe out a 5-mob squad of thrax (in the mires), and mostly killed the named with that grouping, why does it seem like Destructive wave is the lesser sibling, damage-wise? The skill description claims the damage is extreme, which means that mobs of a comparable level to the toon should be clinging to life after close-range ignition.

Anyways, if no one has any confirmation what qualifies as extreme, if someone wants to contact me ingame, we can attempt to set up some (arguably) controlled tests... because I'm not sure this ability isn't at least a little broken, still. IGN is just Apophis, so if someone has the inclination, let's check this one out! ApophisTheCursed 13:34, 6 December 2007 (UTC)


 * If you look at Controlled Fission, at pump 4 it's damage rating is 'extreme' and pump 5 it's 'enormous'. Sadly, it seems that Explosive Wave was meant to be about as powerful as pump 4 of Controlled Fission.
 * I completely agree with you, though. I feel a signature move should be the most powerful tool you've got, and Explosive Wave is a bit lacking in that respect.
 * On the other side, when you're blasting down groups of mobs, it seems to be very easy to get that adrenaline bar full, so perhaps thy were considering that when choosing the damage output of the ability.
 * Here's a fun thing to do with it though:
 * -Drop the highest level EMP bomb you can
 * -Immediately drop a reality ripper on top of it
 * -Wait for mobs to get sucked in, bomb goes off, then they get sucked in again.
 * -Hit Explosive Wave to finish them off.
 * Taedric 15:58, 11 December 2007 (UTC)

Hmmm. I'll have to try that, since I haven't re-spec'd my demo yet, and honestly it sounds like it might work well. I REALLY think this skill should be the 'end-all, be-all' skill for a demolitionist, though; I mean, it hardly scratches mobs a few levels lower, on further testing.

And during a base defense, I should be able to clear a pocket around the front gate of a base, not activate, maybe kill 3 seriously wounded mob, then die, because I'm instantly the biggest aggro magnet. Maybe I'll catch up to you, and I can get some pointers, cuz my demo STRUGGLES... lol. ApophisTheCursed 13:36, 14 December 2007 (UTC)