Caretaker

Overview
Caretakers are a lizard like race who serve as Medics for the Thrax. They have been genetically altered so that their regenerative antibodies are reversible, flowing in and out of the caretakers bodies. They were fed Thrax DNA making it possible for the Caretakers to heal Thrax soldiers from a distance. They do physical dmg (during beta they did virulent dmg, but it has been changed since release of the game).

Caretakers will AOE heal as well as resurrect fallen Bane.

As Caretakers can revive other Caretakers, as well as heal allies, they should be considered priority targets when engaging groups of Bane Soldiers. Alongside Technicians, they are a minor threat alone, but a considerable hazard when augmenting a Thrax attack group.

Physical Traits
Caretakers are slightly larger than human, bipedal, lizard-like creatures.

Damage Type
Physical and Virulent

Weapons Used
None

Special Attacks
Caretakers release genetically engineered, airborne antibodies that are used for healing allies and damaging foes. Caretakers can also resuscitate fallen allies.

Armor
Light Armor from their clothing and reptile like skin. Regenerative ability.

Weakness
Initial intelligence states that the antibodies can be slowed or killed by lowering their temperature below freezing.

Attack Range
Caretakers have a healing aura around them that benefits allies and harms their enemies. Therefore they must remain in close range of both.

Deployment
Individual to small groups of caretakers can be found among other Bane troops.